Essentially, motion design is a discipline that applies graphic design principles to filmmaking and video production through use of animation effects.
Examples include films, videos, animated text, and web-based animations and apps.
Digital art is an artistic work or practice that uses digital technology as an essential part of the creative or presentation process.
The objective of video tracking is to associate target objects in consecutive video frames.
The association can be especially difficult when the objects are moving fast relative to the frame rate.
Another situation that increases the complexity of the problem is when the tracked object changes orientation over time.
I mainly work as a CG-Artist at RTL-TVI (National Television Broadcast, Belgium).
I closely collaborate with producers and reporters to create television adverts, jingles and packshots.
I also worked on motion design to be broadcast live with corresponding news reports.
My level of knowledge in main programs I use is listed here. Below, some companies I sometimes work/worked with.
Closely work with producers and reporters to create television adverts, trailers, jingles and packshots.
Virtual set creation for Elections, sport events such as Champions League, Europa League, Super Cup
Freelance motion designer at Switch On Prod (Television Productions)
Freelance motion designer at UMONS (University of Mons, Belgium)
Environment 3D Artist at Alterface (Interactive Multimedia Productions)
2D-3D Artist at Fishing Cactus (Video Game company)
Flash artist at SoftKinetic Studios for Shanghaï Exhibition 2010 project
Mainly worked on Texturing, Game level editing / polishing, Cleaning Motion capture animation
Games Credits : David Douillet Judo (PS2 / PC) / Totems (Xbox360 / PC) - Canceled / Urban Race (Xbox360 / PC) - Canceled