Totems videogame

  • Company10tacle Studios Be
  • Texture artistBisiau Ludwig
  • DateSept 2007
  • Video Game

These footages come from a cancelled game that we were creating at 10tacleStudios Belgium.
My mission was to place objets from artists library inside the level editor.
I also created tiling textures for the game environments.
Normal maps were created from 3D ground assets I modelled. Diffuse and specular maps were painted in Photoshop.

Back to portfolio